"Clean Company" was my second major project, unfortunately it was left unfinished in time for deadline.
The plot of Clean Company is about a lonely child who makes friends with a roomba. This project was a place that I could exercise all I had learnt from the previous year of university.
I believe that the character model is not only the strongest point of this film, I believe that it is the best character model that I've produced to far.
The environment is easily the weakest part of this project. It was at this point that I identified that environments are my weakest point of development.
Perhaps I'll come back to this idea someday.

Animation has always been what I wanted to do but over my time in University that ambition hasn't diminished but changed course. I find my attention has turned more to both cinematography and character modeling as potential career options I'd like to pursue in the future.
My personal strength in a production is character modeling in Zbrush. Not only do I think I'm good at it, I find it's one of the aspects that I enjoy the most.
I find that my weakest point in a production cycle is the environmental modeling. I can't seem to construct a set that I'm happy with. I am determined to push my sets further than they've ever been in my productions to come.